


I kept fairly detailed logs until 2007, listing all my work.a good summary of my MAME contributions.some of my early efforts were written up in arcticles called “MAME Memories” in 2001.Most of my MAME work was done in the bright spotlight, and so there is a lot of documentation and information about what I worked on:

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July 1997 was when I first started working on MAMEĪlmost as soon I had found out about MAME, I joined the team and began learning how to emulate the arcade games of my youth.Īs the project grew, I began to see patterns emerge that compelled me to step up and reinvent the architecture of the system to exploit them.Įventually, I got the chance to lead the project and start a move from C to C++.Īnd then, after 15 years of intense work, I had to set it aside after the birth of my son.Īlong the way, I did also explore some other arcade emulation approaches, meet a lot of cool people at gatherings, and even give some talks.
